Skip to content

Installation

Installation Guide

Follow these steps to get UiUtils up and running in your game. It only takes a minute!


Requirements

Before you start, make sure you have:

  • Roblox Studio installed and open
  • A game project ready to work with

That's it — no plugins, no external tools, no dependencies.


Step 1 — Download UiUtils

Head over to the GitHub Releases page and download the latest .rbxm file:

Download Latest Release


Step 2 — Import into Roblox Studio

  1. Open Roblox Studio and load your game
  2. In the Explorer panel, navigate to StarterPlayer → StarterPlayerScripts
  3. Right-click on StarterPlayerScriptsInsert from File...
  4. Select the .rbxm file you just downloaded
  5. You should now see the UiUtils module inside StarterPlayerScripts

Why StarterPlayerScripts?

UiUtils runs on the client side — it handles UI, which is purely local to each player. Placing it in StarterPlayerScripts ensures it loads automatically for every player who joins.


Step 3 — You're done!

That's it! UiUtils is now installed and will run automatically when players join your game.

No scripts to write, no configuration files to edit. Just start tagging your UI instances with Methods and Attributes — check the FAQ to learn how, or explore the Methods section in the sidebar.


Updating UiUtils

When a new version is released:

  1. Download the new .rbxm from the Releases page
  2. Delete the old UiUtils module from StarterPlayerScripts
  3. Import the new file the same way as before

Keep your Presets and Tags

Updating UiUtils does not affect your Tags or Attributes on UI instances. Only the module itself gets replaced — your configuration stays intact.