Installation
Installation Guide
Follow these steps to get UiUtils up and running in your game. It only takes a minute!
Requirements
Before you start, make sure you have:
- Roblox Studio installed and open
- A game project ready to work with
That's it — no plugins, no external tools, no dependencies.
Step 1 — Download UiUtils
Head over to the GitHub Releases page and download the latest .rbxm file:
Step 2 — Import into Roblox Studio
- Open Roblox Studio and load your game
- In the Explorer panel, navigate to StarterPlayer → StarterPlayerScripts
- Right-click on
StarterPlayerScripts→ Insert from File... - Select the
.rbxmfile you just downloaded - You should now see the UiUtils module inside
StarterPlayerScripts
Why StarterPlayerScripts?
UiUtils runs on the client side — it handles UI, which is purely local to each player. Placing it in StarterPlayerScripts ensures it loads automatically for every player who joins.
Step 3 — You're done!
That's it! UiUtils is now installed and will run automatically when players join your game.
No scripts to write, no configuration files to edit. Just start tagging your UI instances with Methods and Attributes — check the FAQ to learn how, or explore the Methods section in the sidebar.
Updating UiUtils
When a new version is released:
- Download the new
.rbxmfrom the Releases page - Delete the old UiUtils module from
StarterPlayerScripts - Import the new file the same way as before
Keep your Presets and Tags
Updating UiUtils does not affect your Tags or Attributes on UI instances. Only the module itself gets replaced — your configuration stays intact.